> Forest of True Sight > Questions & Answers Reload this Page Why does everyone say Thunderhead Keep is so hard?
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Old Dec 17, 2005, 03:01 AM // 03:01   #1
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Default Why does everyone say Thunderhead Keep is so hard?

Sure it took me like 5 tries but I consider myself a noob at this game. Not trying to be funny but I thought it was gonna be hell on wheels. I did it with henchies (all but the ranger). Maybe it is my set up as I am water elementalist. Blinds, deep freeze, swirling aura, ward without harm, etc. I read a lot and people say it is tough. I have a much tougher time in places like dreadnaughts drift for instance and the frozen forest I guess it is. Are the missions later much tougher I hope?
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Old Dec 17, 2005, 03:21 AM // 03:21   #2
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It isn't hard, its that players have trouble cooperating most of the time and this mission is BIG on that. If a group cannot communicate effectively, there is no way they will get past Thunderhead Keep.
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Old Dec 17, 2005, 03:29 AM // 03:29   #3
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im on like my 6th try right now ... X\
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Old Dec 17, 2005, 03:45 AM // 03:45   #4
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I never really found it hard at all in fact I never found anything in PVE hard. Just have sme decent monks and work together.
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Old Dec 17, 2005, 03:54 AM // 03:54   #5
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The reason people hate this mission is because just about any idiot PUG can waste 45 minutes of their time quite easily before falling apart to the mursaat and/or mantle invaders. Or the monk can go AFK for 5 seconds and Jalis dies. The big problem isn't that things can go wrong, its that they usually happen after you've already put a great deal of time into it.
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Old Dec 17, 2005, 03:57 AM // 03:57   #6
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^LOL^

The real reason it is perceived as being so difficult is because people who get into your group are big, fat, hairy liars! I went into it just last night to help a friend (thank god I didn't NEED to do it)...I took lead and drew together a random group with Mehnlo the henchie and we absolutely kicked Summit ass all the way to the keep...BUT (and it's a huge freakin' mutated "but") Even though everyone agreed at the beginning of the mission to stay INSIDE the keep and PROTECT THE KING at or near the stairs....the whole retarded party (except my friend and I) went running about all impatient ....dying outside the walls of the fort, getting the people dumb enough to follow killed if they tried to res them. The "whole" group became a disjointed, split-up mess...even the other ranger who PROMISED to stay on the stairs and trap them with me....honestly, how freaking effective was he running around the fort randomly...he's a TRAPper-duh...strategy dictates that a trapper has a plan or is ineffective...Thunderhead Keep (or Dumbass Junction as I like to call it) turns 90% of the groups who enter it into dipshits who agree to any strategy just to get into a group and then run around willy-nilly doing whatever they "think" (term used lightly) is the right way to approach it. If you want to finish it henchies may be your best bet....they will stay with you...won't run outside the fort for worthless loot...and their stupidity is, at the very least, predictable...as for my characters, I've been lucky enough to get through in no more than 3 tries at the most...I spend an inordinant amount of time forming group and strategy...if I have a group that starts agreeing too quick with my plan, or argues too much...I leave and make a new one until I have what seems a mature and reasonable group of folks to travel with...last night, though...need I say it? I went with the first group I formed because my friend was in a hurry...big mistake! /end rant
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Old Dec 17, 2005, 04:08 AM // 04:08   #7
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u guys r lucky.... 6 tries..... i get lags so i lag out and never can complete it and im on...hard to say... 53 tries lol
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Old Dec 17, 2005, 04:40 AM // 04:40   #8
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I got it on my first try with my monk lvl 12 and another warrior lvl 16... rest were henchies.
Though that was my 3th or 4th character... but who cares.
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Old Dec 17, 2005, 04:43 AM // 04:43   #9
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i just tore through it today, get SS necros, monks, nuker, 3 tanks.... it worked for me!
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Old Dec 17, 2005, 05:46 AM // 05:46   #10
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If you can get eles to man the lookouts and occasionally help out other side (while running back to post quickly when done), you're set.

Also, remember to kill the Mursaat/Jade first. . . forget the Mantle.
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Old Dec 17, 2005, 06:13 AM // 06:13   #11
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Its not hard, you just need people to all stay on task and do their job...and theres a large % of the GW population which are wankers and think they can be a one man army and a hero.

I do the quest with ppl I know I get it done 1st go, even with a few ppl being lvl 18.
You do it with grab ass pug's and its alot harder because someone's off attacking and they've left there post empty and a mursaat has wandered in and insta-killed the king.
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Old Dec 17, 2005, 07:40 AM // 07:40   #12
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The mission itself is not hard, th eonly thing you need to be able to do is communicate, even if you have some knuckleheads on our team you can beat it with EASE! I don't know why people freak out about it, i have beaten it with Hench 4 times now on the first attempt, never failed.
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Old Dec 17, 2005, 07:49 AM // 07:49   #13
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Well I tried this couple of times. Don't know exact numbers but took some time (less than 10). Finally we did both, mission and bonus without a single casualty.
Wether it was luck or not, but I bet you need at least one monk that you know he will do his job right.
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Old Dec 17, 2005, 08:35 AM // 08:35   #14
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just do it with henchies its not hard.
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Old Dec 17, 2005, 09:20 AM // 09:20   #15
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the reason i think why so many people find it har is cause u acauly have to work together on it and a lot of first time pvers are not used to that, i done it three times all with my own team.
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Old Dec 17, 2005, 09:42 AM // 09:42   #16
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Yeah, people think it's hard because you actually have to come up with a strategy and stick to it. You also need to communicate and not run around like headless chickens, giving the monks a headache because you keep running out of range. The first part of the mission is easy, but when the Mursaat and Jades arrive, that's where small errors can screw up everything. Thunderhead, like the Crystal Desert, is an idiot trap .

I have also never passed the mission with the "fight at the gates" approach, by the way. Every time I passed it, it was because the eight of us set up camp around the king, allowing us to focus fire effectively and keeping everyone in range of the healer(s).
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Old Dec 17, 2005, 09:44 AM // 09:44   #17
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One thing is needed for this mission, team co-operation.

The mission itself is easy, but the team for it is hard to find.

Ash.
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Old Dec 17, 2005, 02:40 PM // 14:40   #18
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I was helping a friend do the mission right now, we got a great PUG. They did everything I wanted them to. Unfortuantely, SIX of them (yes, all but me and my friend) turned out to be uninfused. Spectral Agony ftw.
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Old Dec 17, 2005, 02:44 PM // 14:44   #19
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I did it with henchies as ranger.. why are you people still saying you cant get passed it? Ever considered henchies? I used henchies first time after 5 pugs and cleared it twice as fast, they even healed the Npc.
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Old Dec 17, 2005, 04:31 PM // 16:31   #20
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I don't know why but i find that mission much easyer to do with hench. when i am in the fort i just stay at the bottomm of the stairs. It's not particularly hard i guess.
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